Lesson 7.08e-f
7.08e-f Mixed strategies and optimal mixed strategies Quiz: OCR Further Maths, Unit 4
20 questions
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Lesson 7.08e-f, Mixed strategies and optimal mixed strategies: 20 multiple choice questions for the OCR Further Maths (H245), Unit 4: Discrete Mathematics (Y544), written with Revision Ninja.
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The 20 questions
-
When does a two-player zero-sum game require a mixed strategy to solve?
- Negative game value
- One saddle point
- Two saddle points
- No saddle point
-
What is the sum of all probabilities assigned to strategies in a mixed strategy?
- 0
- 2
- 1
- 0.5
-
Player A plays Row 1 with probability 0.4. Payoffs against Column 1 are 3 and -1. Find expected payoff.
- -0.2
- 1.2
- 0.8
- 0.6
-
In a 2x2 game, Row 1 payoffs are (2, 0) and Row 2 payoffs are (0, 4). Find optimal p.
- 2/3
- 1/2
- 3/4
- 1/3
-
In a 2x2 game with optimal p = 2/3 and row payoffs (2, 0) and (0, 4), find value v.
- 2
- 8/3
- 2/3
- 4/3
-
When using a graphical method for a 2xn game, which boundary forms the optimal solution?
- Lowest lower envelope
- Highest upper envelope
- Highest lower envelope
- Lowest upper envelope
-
In a graphical solution for an mx2 game, which region determines Player B's optimal strategy?
- Lowest lower envelope
- Lowest upper envelope
- Highest lower envelope
- Highest upper envelope
-
Which principle states that expected payoffs against all active opposing strategies must be equal?
- Dominance principle
- Minimax principle
- Maximin principle
- Equating expected payoffs
-
Why might a constant be added to all entries in a payoff matrix?
- Increase matrix size
- Remove saddle points
- Ensure positive payoffs
- Create dominance
-
Row 1 payoffs are (5, -2) and Row 2 payoffs are (1, 3). Find expected payoff against Column 1.
- 4p + 1
- 4p - 2
- 5p + 1
- 6p - 1
-
Row 1 payoffs are (5, -2) and Row 2 payoffs are (1, 3). Find expected payoff against Column 2.
- 3 - 2p
- 3 - 5p
- -2p + 3
- 5p - 2
-
Equate expected payoffs 4p + 1 and 3 - 5p to find the optimal probability p.
- 2/9
- 1/4
- 4/9
- 2/7
-
What defines a zero-sum two-player game in matrix game theory?
- Constant non-zero payoff
- Negative total payoff
- Zero total payoff
- Positive total payoff
-
Player B plays Column 1 with probability 0.5. Row 1 payoffs are 4 and 2. Find Player A's payoff.
- 3
- 2
- 4
- 6
-
In a 2x2 game where Player A plays Row 1 with probability p, what is 1-p?
- Game value
- Column 1 probability
- Column 2 probability
- Row 2 probability
-
In a graphical solution, if Column 2 line is not on the optimal envelope intersection, what is its probability?
- 0
- 0.5
- 1
- 0.25
-
What is the value v of a zero-sum game if the game is fair?
- 1
- 0.5
- -1
- 0
-
Which algorithm solves mixed strategy games with matrix dimensions larger than 2x2 without graphical reduction?
- Linear programming
- Dijkstra's algorithm
- Nearest neighbour algorithm
- Kruskal's algorithm
-
In a payoff matrix with Row 1 (3, 4) and Row 2 (1, 2), which row is dominated?
- Row 1
- Column 1
- Row 2
- Column 2
-
Which theorem guarantees that every finite two-player zero-sum game has an optimal mixed strategy solution?
- Saddle theorem
- Fundamental theorem
- Minimax theorem
- Dominance theorem
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