Lesson T1.1.1
T1.1.1 Researching user needs Quiz: KS3 Design & Technology, Unit 1
20 questions
In partnership with Revision Ninja
Lesson T1.1.1, Researching user needs: 20 multiple choice questions for the KS3 Design & Technology (National Curriculum), Unit 1: Design, written with Revision Ninja.
Host it live on the board and students join with a game code on their own devices, or revise alone with Free Play. The answers are revealed in the game.
The 20 questions
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What is a questionnaire mainly used for when researching user needs?
- Measuring the strength of a finished product's materials in a testing lab
- Collecting the same set of written answers from many potential users
- Drawing a detailed plan of how each part of a product is assembled together
- Timing how long a machine takes to cut a shape from a sheet of material
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Which is a primary source of research for a design problem?
- Looking up facts in an old encyclopaedia entry about the product's history
- Reading a textbook chapter on materials science and their properties
- Copying data from a previous exam paper about similar design questions
- Interviewing the people who will actually use the product
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What does user-centred design mean?
- Designing a product that looks the same as the existing market leaders on the high street
- Designing first and only then asking users what they think of the finished product itself
- Designing mainly to reduce the cost of making the product in a large factory setting
- Designing with the needs and views of the people who will use the product at the centre
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Why should a designer study different cultures during research?
- To avoid having to test the product with the real people who will be using it
- To find cheap labour for making the product in another country with lower wages
- To understand how different people's needs, customs and preferences may vary
- To copy the most popular designs from other countries directly into our own work
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A student wants to design a lunchbox for Year 7 pupils. Which research step would best find out what they need?
- Measuring the size of the school canteen tables and the seats around them only
- Asking the student's parents to design the lunchbox for them at home instead
- Observing and asking Year 7 pupils how they carry and use their lunch now
- Buying the cheapest lunchbox in a local shop and copying its design exactly
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A designer finds that a product fails for left-handed users. What research step would have prevented this?
- Making the product bigger so it fits everyone equally
- Including left-handed users in the research and testing
- Relying only on the cost of the materials for decisions
- Only testing the product with the designer's own hands
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Which is an example of observational research?
- Reading a magazine article that reviews kitchen tools from several brands
- Watching how people use a kitchen tool in their own homes
- Drawing a plan for a brand new kitchen tool to show family at home
- Printing 500 copies of a survey to hand out at the local shop
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What is the main purpose of a user needs analysis?
- To identify what the product must do for the people who will use it
- To choose which factory will make the parts of the product at the lowest price
- To decide the colour of the final product before any testing has taken place
- To calculate the profit that a company will make from the sales of the product
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Which information is qualitative rather than quantitative?
- Users say the grip feels comfortable and secure in the hand
- Users can lift a 5 kg load with one hand and hold it steady for a minute
- The handle of the tool is 120 mm long and 25 mm wide at its widest point
- The product weighs 450 g when fully packed and ready to be sold in shops
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Which is an example of quantitative research data?
- Eighty per cent of 60 surveyed pupils prefer a lighter school bag
- Pupils say they like the bright colour and the design of the bag a lot
- The bag looks smart and modern to most people who saw it at the open day
- Pupils feel the bag is a bit too heavy to carry comfortably for a whole day
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A survey asks Don't you think our new design is brilliant? Why is this a poor question?
- It leads the respondent towards giving a particular answer
- It is too short to collect enough useful data from the people who answer
- It uses a multiple-choice format rather than letting people give open answers
- It asks about the cost of the materials that were used to make the design
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Why is a sample of 5 users less reliable than a sample of 50?
- A smaller group always costs more money to recruit for each separate round
- A larger group is more likely to represent the wider range of users
- A smaller group always takes much longer to analyse than a larger group does
- A larger group always gives identical answers to every single question asked
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A designer's research shows most users are older adults, but the designer only surveys students. What is the main risk?
- The survey will break the school's rules on data
- The findings may not represent the actual intended users
- The product will automatically be cheaper to manufacture
- Older adults will refuse to use the product at all
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What is the best way to find out how long a user takes to open a jar?
- Read the jar's label carefully and assume the time it suggests is correct
- Measure the thickness of the jar's lid with a ruler and a set of callipers
- Ask a friend to guess how long it takes to open the jar in the kitchen
- Observe users opening the jar and time them with a clock
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What is a stakeholder in a design project?
- The machine used to cut the materials in the workshop each morning
- Only the company's shareholders, who own the product and its brand name
- Any person or group affected by or interested in the product
- The final designer who signs off the drawings before they go to the workshop
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Which is a common research method for finding out about existing products?
- Drawing a 3-D model of a brand new idea for the first time in class
- Asking an engineer to make a prototype straight away for the team to test
- Product analysis by examining and using similar products
- Writing a specification for an imagined product that does not yet exist
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A cafe wants a cup that is easy to hold for older customers. What should the designer research?
- How older people grip, lift and drink from cups
- The colour of the cafe's walls and furniture in the seating area
- How many cups the cafe sells in a typical day across the whole week
- The price of cups sold in a different country on a different continent
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Why is it useful to research the views of people who will NOT buy the product?
- It removes the need to test the product with the people who use it
- Their objections can reveal problems the design must solve
- It guarantees the product will sell to everyone in the local area
- It reduces the number of materials needed in the final design overall
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Which research would find out whether a tool is safe for children to use?
- Testing a prototype with children under supervision and recording any problems
- Calculating the tool's weight on paper and never testing it with any users
- Asking adults how they think children would behave with the tool in practice
- Copying the safety rules from a different product that was designed for adults
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A designer collects 40 answers and 28 say yes. What percentage said yes?
- 70 per cent
- 28 per cent
- 68 per cent
- 40 per cent
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